Get Out of My Land!
A downloadable tower defense for Windows and macOS
Get Out of My Land! is a is a brand-new rogue-like, 3D tower defense game where you must expand the land and build towers to defeat any incoming beasts that try to infiltrate into the territory of Cayesh!
โ๏ธ Be ๐๏ธ the ๐ Next King
Since the dawn of time, the humans and the beasts have been fighting over the land of Fetora, a floating continent. There were countless lives taken from this war. However, the beasts retreated 30 years ago and no one knows why.
During this peaceful time, you, as The King of Cayesh, the country of the humans, have been dethroned because of a coup. You fled to the border of Cayesh trying to restart another settlement, hoping that one day it would turn into another empire again. As the border is close to the territory of the beasts. You found out that the beasts are planning an invasion into Cayesh after 30 years of hiatus.
Now, your task is to expand the land and build towers to defeat any incoming beasts that try to infiltrate into the territory of Cayesh, through your new settlement, so that you can once again, build a kingdom and maybe one day reclaim the throne.
โ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธโ๏ธ
Experience the tangy thrill of battling against the enemies by making sure they don't reach your land end point as you strategise your defense plan against the battle powered using enemy AI, using a variety of towers, lands, spells and elemental reactions.
Tower upgrades? Infinite waves of enemies? Strategise your cards? Get Out of My Land! has them all.
Note: Turn on 'Use hardware acceleration when available' under Settings in Chrome so the game would not be laggy for you!
Status | In development |
Platforms | HTML5, Windows, macOS |
Author | goml |
Genre | Strategy |
Made with | Unity |
Tags | 3D, Fantasy, Roguelike, Singleplayer, Tower Defense |
Development log
- Dev Blog Week 12Nov 06, 2022
- Dev Blog Week 11Oct 28, 2022
- Dev Blog Week 10Oct 23, 2022
- Dev Blog Week 9Oct 17, 2022
- Dev Blog Week 8Oct 13, 2022
- Dev Blog Week 7Sep 26, 2022
- Dev Blog Week 6Sep 17, 2022
- Dev Blog Week 5Sep 09, 2022
Comments
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Very enjoyable game! Liked the combination of deck-building mechanics with tower defense. I think the combination attacks were really cool. Adding some visual upgrades to the towers when it is upgraded would definitely make it cooler and more rewarding to upgrade towers
Well done with the graphics and animations! I like it when my strategy works and I manage to defeat the enemies. The BGM and sound effects are nicely done too
Cute graphics and interesting idea of allowing users to build and construct lands as compared to traditional tower defense game where the spaces to build the towers are predefined. Looking forward to future features where we can upgrade towers and have different game modes
There are many interesting aspects of the game, including how the boss could destroy towers, etc. The rogue-like RNG aspect also makes every playthrough different from the others. The game music is also great and well composed. The clouds and plane objects flying around also adds elements to the environment, making it more engaging and feel like I'm not the only person in the game.
This game has great potential and I think that the game can be improved further by adding certain other mechanics like coin farms to upgrade towers, or being able to customise the card deck etc.
I like the attack animations (quite cool) and bgm played (appropriate with the situation) as it makes the game more enjoyable!