Dev Blog Week 9
Get Out of My Land! » Devlog
Introduction
3 more weeks to the full version of our game!!
This week, our team is focusing on integrating all the features that we have been working on balancing the game and introducing more challenging components. As a team, we decided to remove the wind element from our elemental chart, and making the fire ball effect in a straight line to the enemy. We value the feedback given by other teams and the teaching team, and hope that our game has surpassed the expectations for Beta release!
Updates
Dennis
- Updated VFX for enemies
- Healing effect for enemies
- Changed assassin’s skin so that when invisible can see better
- Updated VFX for towers
- Created VFX for plasma, steam and shock
- Changed VFX for water tower and fire tower
- Updated Enemy HP bar to work now
- Working on the upgrading of towers and introducing a special boss every 5 waves
Zhenxin
- Tower prefabs now contain a tile below, don’t allow players to build towers on land now
- Countdown and fading out of music after wave starts are working
- Will be working on making the turret selectable, to show the range
- To help in Technical Design Document
Yuki
- Designed and implemented the tutorial pages and bugs on the tutorial pages are fixed
- To update itch.io website
- To create UI for the deck showing
- To update our repository’s readme and STEPS page’s design
- To help in Game Design Document
Germaine
- Added a function that player starts with at least 2 towers
- Pause function is done
- Can build when paused
- Linked the settings screen to the pause screen
- To add to allow the players see the deck of cards and add flipping animation to the card deck
Gordon
- Enemy manager created
- Finish up on the dynamic spawn point using ML
Yu An
- Continue working on Game Design Document
- Continue play test the game every merge
- To change the colour of the tiles below the towers, for better differentiation
- To change the shape of the land at the start of the game
- To add more special boss monsters every 5 waves
- To add more moving clouds in the skybox to make it more interactive
Get Get Out of My Land!
Get Out of My Land!
☁️ Be 🏔️ the 👑 Next King
Status | In development |
Author | goml |
Genre | Strategy |
Tags | 3D, Fantasy, Roguelike, Singleplayer, Tower Defense |
More posts
- Dev Blog Week 12Nov 06, 2022
- Dev Blog Week 11Oct 28, 2022
- Dev Blog Week 10Oct 23, 2022
- Dev Blog Week 8Oct 13, 2022
- Dev Blog Week 7Sep 26, 2022
- Dev Blog Week 6Sep 17, 2022
- Dev Blog Week 5Sep 09, 2022
- Dev Blog Week 4Sep 04, 2022
- Dev Blog Week 3Sep 01, 2022
Leave a comment
Log in with itch.io to leave a comment.